Encounter

Encounter is one of the three available game types in Heroes & Generals.

Objective
The objective of the game type follows rules similar to a game of King of the Hill. Your team must capture and maintain ownership of the Capture Point for an allotted period of time to win while simultaneously repelling the opposing team from taking the Capture Point from your team. This game type focuses on controlling a single Capture Point.

Being the first game type introduced to the player, it introduces the fundamentals of securing Capture Points before introducing the player to game types like Skirmish and Assault

Infantry Encounters
Infantry Encounter battles are only triggered in War if the following parameters are met:


 * Two factions cross paths when in-route to another destination on the War map.
 * Neither of the warring factions have Paratroopers, Reconnaissance teams, Tank Brigades, or Fighters as part of their Resources.
 * In layman's terms, both factions must have resources that consist primarily (or exclusively) of Infantry.
 * The only vehicles available must be accessible to members of the Infantry class such as Terrain Vehicles, Motorcycles, and Infantry Support Vehicles.

Tank Encounters
Tank Encounter battles are only triggered in War if the following parameters met:


 * Two factions cross paths when in-route to another destination on the War map.
 * The resources of the participating factions must consist exclusively of Tank Brigades.
 * In layman's terms, neither faction should have Infantry, Paratroopers, Reconnaissance teams, or Fighters as part of their resources otherwise the Tank Encounter will be replaced with a Skirmish battle.

Encounter Maps

 * Depot (Mountain)
 * Krepost (In-Development)
 * Village (In-Development)

Tank Encounter Maps

 * Crossroads (In-Development)
 * Gorge (In-Development)